Achievement System
Added a new CoreByte Achievements system to Survival.
You can now unlock achievements by progressing through different parts of Survival, including:
• Mining
• Farming
• Combat
• Building
• Exploration
• Utility progress
• Legacy/CoreByte level progress
Achievements will unlock automatically as you play.
When you unlock an achievement, you will receive a reward and your achievement may be announced in chat so other players can see your progress.
Use:
/achievements
/coreachievements
/ach
Achievement Sync
Added a one-time achievement sync for existing players.
If you already had progress before this update, your existing stats will be checked automatically.
This means older progress still counts toward achievements.
Existing progress is synced quietly to avoid chat spam, while future achievements will announce normally when unlocked.
Collection Log
Added the new CoreByte Collection Log.
The Collection Log tracks things you discover or complete through normal gameplay, such as:
• Ores mined
• Mobs defeated
• Crops harvested
• Resource worlds discovered
• Utility progress
This is a completion and discovery system, not a power system.
Use:
/clogs
/corecollection
/collectionlog
Kind Regards,
THE GAME
Owner & Founder of the CoreByte Network
Play Now: play.corebyte.org
Bedrock Port: 25573