The CoreByte Progression System has received a major internal and UI overhaul.
This update focuses heavily on reducing chat clutter, improving navigation, and making the entire progression experience much smoother.
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NEW PROGRESSION HUB
/coreprofile is now the main and only progression interface players need.
From one GUI, players can now access:
• Core Level & XP
• Skills
• Statistics
• Milestones
• Achievements
• Collection Log
• Core Tokens
• Boosters
• Profile Badges
• Core Token Shop
• Utility Features
• Progression Help
Instead of needing multiple different commands, everything is now accessible from one central interface.
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REDUCED CHAT CLUTTER
Automatic progression notifications have been heavily cleaned up.
Level-ups, rewards, collection discoveries, achievements, and similar events no longer flood player chat with multiple lines.
Most passive notifications are now displayed through the Action Bar instead.
This keeps important information visible without interrupting gameplay or filling chat.
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ACHIEVEMENTS OVERHAUL
Achievements are now fully accessible through the /coreprofile interface.
Normal and Rare achievements no longer create unnecessary server-wide chat spam.
Legendary achievements may still receive a small global announcement due to their rarity.
Achievement rewards and progression remain unchanged.
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COLLECTION LOG OVERHAUL
The Collection Log has now been integrated directly into the main Progression Hub.
Players can browse:
• Ores
• Mobs
• Crops
• Worlds
• Utility discoveries
without executing additional commands.
Collection discoveries now use cleaner Action Bar notifications instead of filling chat.
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BOOSTERS, BADGES & TOKENS
Core Tokens, Boosters, Profile Badges and the Core Token Shop are now accessible directly through the Progression Hub.
Players no longer need to remember separate commands just to check their progression systems.
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This update does not change the purpose of the progression system.
It simply makes it cleaner, quieter, easier to navigate and significantly more polished.
Kind Regards,
THE GAME
Owner & Founder of the CoreByte Network